You are Hanataz
Please also read the Being_Hanataz.pdf for more details about being a member of a Hanataz Troupe.
The information is also below after the Adventure Introduction.
Adventure Introduction
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You have been with the Hanataz troupe known as the Blue Veil for as long as you can remember. Some of you were born here… some were brought. Some may have even been purchased or traded for. Whatever your circumstances, you are now Hanataz – and will be so for the rest of your life.
The Hanataz… wayfarers… “Carnivaliers.” Road travelers with no homes save for the wagons, and no kin save for the troupe. It is the life of a vagabond. Many of the folk of the north believe your lives are cursed. Some say you bring ill fortune. Some say you carry a shadowed taint.
In truth, many of you do… for when the Blood-Touch of the Abyssal, Fey, Elemental, Draconic, or others are detected in a child, the parents often give such children to the Hanataz. They do this to avoid having the children be ostracized, imprisoned, or even killed by superstitious and fearful people in their hometowns. Some parents even do this if their child is a Half-Elf or has been stricken with a disease or affliction that disfigures or cripples them.
But, even though the Hanataz are regarded with suspicion, your
It is the 12th day of Dezu’un. The last month of the year… in the annum named the Year of the Rogue Moon. In just two weeks, the month of Dezu’un will give way to Jazu’un and the new year. Soon after, the true cold of the northlands will come screaming like a banshee from the Icingraez and drive into the very bones of all who dwell in the Central and northern territories of the continent of Verdestia.
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As Dezu’un comes to a close, Wintersdance will soon be celebrated in the cities, towns, and villages of Verdestia – and indeed across most of the world of Zyathé. This festival begins on the 20th of Dezu’un. Wintersdance is a time of great joy with many parties and much revelry… coupled with gift-giving and all manner of festivities. The celebration is long… extending to the first day of the new annum 16 days later.
Nevertheless, Borag and Calnassé have been determined to make one final day’s profits before moving on. Everyone is busy prepping for the show. The last day of Carnivalle is typically the most stressful, as it is almost always very well-attended. The younger Frenta are busy watching the Yunstas; though, thankfully, you have passed that stage as the children are a handful to be sure.
Your group, known affectionately and sometimes with exasperated sarcasm as the Zatis, or “Helpers” in the common tongue, are capable enough to assist directly with the Carnivalle. Your primary tasks are to patrol between the wagons and tents to provide security for the troupe. If past experience is any indication, you’ll spend the day breaking up fights, making sure the locals don’t get too familiar with the dancers, watching for thieves, and generally keeping things peaceful and profitable until evening comes and the Carnivalle is closed up for the night.
Despite your youthful restlessness, you’re happy Borag and Calnassé trust you to help – and you are, perhaps, even eager for a dust up or two. |
The Blue Veil Troupe
This section provides information about the Blue Veil troupe and introduces you to quite a few of the key members. Note that there are a number of others who are not mentioned here. Your GM will introduce you to these folks as the game advances. The Blue Veil is the only family you have and you are a close-knit group.
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The Blue Veil is the name of one of a number of Hanataz caravans that ride the roads of the continent of Verdestia – which is considered the most northwestern of the civilized continents of the world of Zyathé. Like all Hanataz troupes, the Blue Veil are a close-knit group with much strong kinship. For the most part, they traverse the lands of the Republic of Zyranthea and the Sovereignty of Andvalla, which are the most western and the most southern civilizations of the continent. Because of the Blood-Touch that most troupe members carry, the Hanataz are outcasts from the civilized world. As such... they are a traveling people with their only homes being the wagons in which they ride.
The Prema Bonduran of your troupe are named Borag and Calnassé. Borag is “The Strong Man” of the Blue Veil and is a massive and incredibly strong Humanoid, owing to the Ogre blood in his veins. Nearly seven-foot tall with broad shoulders and a thick frame, he can wrestle five (or more) strapping farmers at once and win... consistently. But physical strength is not his greatest asset... for he is a good and honorable man; true to the members of the troupe and carrying a fatherly love that lies deep in his heart. Each of you have felt his encouragement and his admonishment... seen his tireless efforts to keep the troupe healthy and safe... and watched his patient and kindly ways – even with the littlest members of the Blue Veil. For you have also seen him wrestle a horde of these Yunstas... the Hanataz word for children... with a broad smile on his face as those same little ones pin him to the ground – laughing with glee as they bounce atop his enormous frame.
Together, these three lead the troupe with strength, integrity, and wisdom; following the ancient code of the Traveling Folk. And, should the caravan be assailed, all three will make much trouble for those who would seek to bring violence upon their people.
Together, the two have used their magicks on more than one occasion to destroy those who would harm your kin – including the time you witnessed them burn alive an entire war party of Goblins that sought to slay your folk and loot your wagons. But Vestia and Skizzig’s magic is not just used for the defense of the Blue Veil. For when the people of the villages and towns come to the shows that your troupe puts on – which are called Carnivalles – the pair bring forth ancient magicks of the Hanataz. These illusions and phantasms were spell-crafted long ago by the first mage of the Traveling Folk, and are unknown to magic-users outside the troupes. Some say they date back to even before the Woe of Ruin... to the time of the Ethernic Civilization. The spells are sacred and secret, passed
There is also Kray the Blade, whose skill with throw-knives, sword, and bow has rarely failed the troupe – even when contested against Elf-folk and Verdestian Rangers. His abilities have won much coin to fill the troupe strongbox in Borag and Calnassé’s wagon. Kray is a quiet man... measured... with a strong face and an intense gaze that seems to see to your very soul. He has a greenish tinge to his skin, though none know his heritage.
Many of you have been trained by him as there are few in the camp who possess his talents. Kray is also a member of the Council, though he rarely speaks in meetings. |
Another member of the Bonduran is Brayan who is known as the
Not all in the troupe are Fighters and Wizards, however. Yet all contribute in one way or another. This is the way of the Hanataz.
Entertainment is not the only offering that the crowds come for at the Hanataz Carnivalles. Gambling is also one of the main attractions. In this, the Blue Veil are blessed of the gods to have Tevren Ziss, Freasha Firehair, and The Great Clasby. These three are gamblers with great skill in both knowing the odds, and in reading the faces of those they play against. They run games of Fool’s Down, Nubs & Lords, Blackdie, Kizmya’s Wheel, and many others to gain coin for the troupe. They win far more than they lose. Tevren is a mix of Orc and Elf blood and is quite handsome. Freasha is a Sundestian who bears a nearly unnoticeable Draconic Blood-Touch. Clasby is a Human that is Blood-Touched by the Abyssal as evidenced by the small red horns protruding from his forehead.
There are Sunessy and Frenne, the old spinsters, who both cook for the troupe and also make the richly-spiced and delectable dishes that are sold to the visitors at the Carnivalles. Since the Traveling Folk have to often make do with lesser cuts of meat and game, their skills both help put coin in your strongbox, and tasty morsels in your bellies.
They are all your friends and companions... and the only family
There is sweet Creeda, who at the age of four already has a voice that would charm even the stones... young Strend, who at seven is already showing talents with knives and bows... and tiny Jovessa, transfigured by the Skivers, but showing great skill in magic.
Altogether, these many wonderful folk make up your kin, and you are thankful for each one of them. When you ponder what might have been your fate had you not ended up with the Hanataz – your thoughts go cold. The world is not kind to those of impure blood. Indeed, in some places you would not have been allowed to live. As you think on this, a smile comes to your face. Though you are not rich in material wealth; though others shun you for reasons you cannot understand... and though the road is the only home you know... it is good to be one of the Blue Veil troupe. |
