Draw Steel - Learning to Run Games - January 11, 2026
January 11 at 1PM at Meanwhile Coffee
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Overview
Draw Steel is a tactical, cinematic heroic-fantasy RPG where extraordinary heroes fight monsters using exceptional abilities and teamwork to create short, impactful combats scenarios.
The game centers on fast, tactical combat and cinematic heroism. Draw Steel tackles combat directly by changing the way the game is played and removing the slog of combat we typically see in D&D 5E. Players focus and attention during every turn pays off because every ability deals progress toward victory. Fights are about teamwork and positioning in a constantly changing battlefield. Characters are defined by unique and creative classes, ancestries, and kits that help every player feel powerful.
This game favors action over bookkeeping: no encumbrance, no tracking rations, and fewer attrition mechanics than many d20 systems. Abilities read like scenes with names and effects that spark imagination. Players feel like Heroes in a story rather than number‑counters on tracking stats and inventory.
All of this encourages teamwork, discovery of synergies, and narrative that keeps the spotlight on dramatic choices and tactical problem solving.
